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laya-vs-jev-arena

PromptEngineer48/laya-vs-jev-arena

Two AI models race in Snake and fight in an arena.

What it is

A browser-based harness where Laya (local, open source) and Jev (TypeSafe API) play Snake and a Mortal-Kombat-style fight. Every move is a real model decision, not scripted.

How it uses Jev

Jev answers typed questions per game: in Snake, a choice over steering directions and a noul on sprinting; in Kombat, a choice over actions and a noul on committing to a heavy attack. The server proxies Jev calls, and the game uses the returned answers to drive the agent.

Primitives:choicenoul

Technique worth stealing

Ask both models the same typed questions on identical state, and pace the game to the slower model's latency.

Try it

docker run -d -p 80:8732 -e TYPESAFE_API_KEY=your_key_here ghcr.io/promptengineer48/laya-vs-jev-arena:latest

View on GitHub

judged by Jevjev-1.13.0

Evidence

Each line is one question put to Jev about the README. ≥ 0.60 reads as yes, ≤ 0.40 as no; in between Jev is not making a call.

  • Jev-centricyes0.61
  • Shows a System One patternno0.34
  • Handles uncertaintyno0.03
  • Measuredno0.05
  • Runnableno0.19
  • Worth recommendingno0.19
  • Model replicano0.03
  • Problem scopescore on a 0–2 scale0.00
  • About Jevyes0.98

Signals by Jev jev-1.13.0, card written by DeepSeek V4.1 Flash from the README on 22 Sept 2026.